Need For Speed Tutorials

Right here you find a useful list of our own tutorials regarding the old “Need for Speed” Series 1-5.

  • Importing a NFS5 PU track into Unreal Engine 5
    Importing a NFS5 PU track into Unreal Engine 5

    Prequisites Step 1 – Exporting the track First you should open up your blender track project, in this case the “Industrial”-track from NFS5 (you can follow my guide and download the blender project here) Then just go to file > export > fbx Adjust the settings to your needs and export the track. Step 2…

  • Converting a NFS5 PU track to blender
    Converting a NFS5 PU track to blender

    In this tutorial I show you the (for me, yet) best way to convert a track from NFS5 aka Porsche / Porsche Unleashed to a blender-compatible format. First of all you obviously need a original copy from nfs5 pu for your pc. I will target the PSX version in another tutorial. Futhermore you need the…

  • Importing NFS3 PSX Tracks to Blender
    Importing NFS3 PSX Tracks to Blender

    If you want to import some or all Need For Speed III – Hot Pursuit PSX tracks to blender this short guide might help you. I digged into it to get to the data of the Playstation-only Tracks Autocross, Caverns, Scorpio-7, Space Race and The Room, but also to finally see the legend TR02B myself.…

  • EASY Importing NFS4-Tracks to Blender
    EASY Importing NFS4-Tracks to Blender

    In this *new* tutorial I explain how everyone of you can easily import tracks from NFS4 into blender. Forget the old tutorial. After digging the internet I found a small set of tools that will make your life much easier. TL-DR – Take me directly to the tutorial! The old way as described in this…

  • Reworking cars from an old “Need For Speed” title

    Yes, you are absolutely right if you begin reading this and instantly think “why should I rework it – there are tons of blueprints or ready-to-buy (or even free) versions of the cars all around the internet”. That is in fact true, but now for all the so called fantasy cars that exist within the…

  • How to convert a NFS3/NFS4 Track for use in Blender, 3D Studio and/or Unreal Engine (4)
    How to convert a NFS3/NFS4 Track for use in Blender, 3D Studio and/or Unreal Engine (4)

    As there has been a HUGE update on the process – you should continue reading here. Requirements: Additional Tools Step 1 – Convert the track file from .frd to .lwo The first tool you need to use is “frd2lwo” – this is a light weight gui-based tool to convert frd-files (nfs3/nfs4 native track file format)…